Design a cardboard chair
- Problem-finding – What is it? Why is it important?
- Watch the video – author of The Way Things Work, David Maccauley talks about sketching for designing in this video
- Design your chair by sketching your ideas and thinking about the problems of creating a chair from cardboard.
- When you have a pretty good chair design, create a model of your chair from the piece of folder and tape.
- Test that your design works the way you designed it to – the model stands, holds weight, could actually be made from the materials provided, …
Problem-finding – exploring with interest, playing and wondering, and capturing questions.
Understanding by Sketching (video 3:56) – David Macauley – The Way Things Work – Macauley talks about sketching for designing in this video
What’s the problem?
Design a chair to support your weight using cardboard, string or yarn, glue, and duct tape. The seat of the chair should be a minimum of 300mm from the ground. The chair should be comfortable and your design should be creative.
Supplies: prototyping supplies (paper or poster board or manila folders and tape).
- Ask – A chair is really just a small-scale structure. Like a building or bridge your chair must safely support loads, be economical, and be aesthetically pleasing. How can you build a chair out of cardboard? What will make your chair comfortable? What are some fun chair designs that you’ve seen? Measure chairs in your home and search for images online.
- Imagine – Come up with LOTS of ideas. It is okay to look at existing chairs but remember that one of your goals is to come up with a creative design.
- Design, Build – Select Alternatives. Be sure to select alternatives that meet your design goals: safety, comfort, and creativity. Then Design and Prototype: Sketch and build small-scale prototypes to start before building full-scale chairs. Use manila folders or poster board to build small-scale prototypes of your design ideas.
- Improve – The more time you spend experimenting and building the more successful you’ll be with your final chair design.
- David Macauley – The Way Things Work books
- Problem-finding – includes the anticipation of problems, identifying problems when none exist, and structuring an ill-defined problem so problem solving efforts can proceed.
- Problem-finding – exploring with interest, playing and wondering, and capturing questions.